Design and Copyright
I
Lead-in.
1) What free resources
can designers find in the Internet?
2) What resources for
our projects do you look for online?
II Vocabulary focus. Match
the words to their definitions. Use three words in your sentences.
1.
|
copyright
|
A.
|
to give authors name to show that the work belong to someone else
|
2.
|
font
|
B.
|
the state of not knowing about something
|
3.
|
asset
|
C.
|
to buy something
|
4.
|
acceptable
|
D.
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imitation of another artist’s work
|
5.
|
legal
|
E.
|
belonging to all people
|
6.
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for free
|
F.
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to be careful
|
7.
|
repository
|
G.
|
the legal right to control the production and selling of a book,
film, image, photo
|
8.
|
in public domain
|
H.
|
breaking the law
|
9.
|
to watch out
|
I.
|
set of letters and symbols in certain design
|
10.
|
to give credit
|
J.
|
allowed by the law
|
11.
|
derivative
|
K.
|
to imitate
|
12.
|
to purchase
|
L.
|
to take legal action against someone
|
13.
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ignorance
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M.
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a useful thing
|
14.
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explicitly
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N.
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reasonable and approved
|
15.
|
to be tempted
|
O.
|
without paying money
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16.
|
in breach of law
|
P.
|
to want to do something
|
17.
|
to sue
|
Q.
|
a place where things are stored
|
18.
|
to rip off
|
R.
|
in a clear way
|
III Watch the video and fill in the gaps
with the words from the list. There are some words you don’t need to
use.
laws; Google; allowed; copy; copyright; rights; Internet;
legal; symbols; paying; lawyer; financially; license; money; rights; icons; public;
commercial
For today's design chat we're going to be
talking about 1) _____. So if you've ever used an image
that you found in a Google search in a project or downloaded a free font, this
video is for you.
As designers sometimes we need to bring
assets into our work that we didn't create ourselves like fonts, 2) _____,
images. It's perfectly acceptable, totally legal, but only if you choose the
right assets. Just because something is available online for free it doesn't
mean you have the 3) _____ to use it in your project. This
is a guide to making sure you do have the rights to use the images, icons, and
fonts you find on the 4) _____ in your work. Now I will preface
this by saying that I am NOT a lawyer, but this is just my understanding of
basic copyright law and this is how I approach it.
The first thing to do when you find an
asset you want to use in your work it's to love information about the usage 5) _____.
Repository sites will generally have a page that gives you information about
this and on sites like Flickr for example the usage rights will be listed by
each photograph because the user gets to decide what they are. They’re not a site-wide
thing. When you're searching for free assets you might sometimes come across things
that are marked as being in the 6) _____domain like this one here. That means
that you can use it for whatever you want. You’ll also likely come across a lot
of things that use a Creative Commons license. Now something to watch out for
here is that there are many different types of Creative Commons 7) _____.
This one means you can use it for whatever you like as long as you give credit
to the creator in your project. This one means you can use it if you give
credit but you can't make changes or derivatives of it. And this one here means
you can use it if you give credit but not if it's a 8) _____project. Those
are just a few of the main ones that I often see. There is a link in the
description where you can find out more about them and what all those little 9) _____mean.
The type of Creative Commons asset you
can use in a project depends on the project. If it's a project for a client or a business,
or one that you're going to earn 10)
_____from, you should only use ones
that are available for commercial use. So none with this symbol here. There are
much less assets available for commercial use, which is understandable. So you
might want to look into something like stock photography and I did a video all
about that giving you some advice on it which you can watch right here. You
might also want to look into purchasing an icon set or a subscription to an icon
site to get those assets. Please keep in mind though that just because you're 11) _____money for something that also doesn't give you the rights to
use it for whatever you want. For example with fonts there's a difference between
purchasing the rights for a personal use license and a commercial license. So
read up on the usage rights carefully of the site that you're getting this
asset from. And if you're not sure, if it's not clear, ask the site owner. Ignorance
is no excuse to break copyright 12) _____. You might be searching for an
asset and come across one that doesn't have any rights information attached to
it like on Google perhaps. But just because there's no information and they're
readily available to you, doesn't mean you're 13) _____to use it in
your project. You need to know explicitly that you do have the rights to use it,
but if you do insist on using 14) _____images here's a handy tip for you.
If you go into the search tools, you can
click on usage rights and select the license that you need for your project and
then you'll only see images that have that license and you won't be tempted by other
ones. It's really important to make sure that the work you're doing is 15) _____for all projects, but especially for client projects. You
don't want to be responsible for them being in breach of copyright because if
they get sued, guess what? They're going to pass that cost on to you. You
wouldn't want someone else stealing an asset you’ve worked hard on, so don't do
it to other people. And on that note I shouldn't have to tell you not to 16) _____other people's work, but don't copy other people's work. There
are ways to be inspired without ripping off their piece completely and I think
I might do another video on that because it is a whole different topic.
IV Watch the video and mark the sentences as
True (T) or False (F). Correct the false statements.
1. The
video talks about copyright.
2. Designers
sometimes use images they didn’t create.
3. Designers
can always use images they didn’t create.
4.
Designers can use any images they find online for free in their project.
5.
The speaker in the video is a
lawyer.
6.
Designer should always try to find
information about usage rights before taking an asset from the Internet.
7.
Repository sites like Flickr give
information about the usage rights for each photograph.
8. Designers can use assets that are in public domain for whatever they
want.
9. Designers can use assets that use a Creative Commons license for
whatever they want.
10.When designers are
working on a project for a client they should choose assets that are available
for commercial use.
11.Purchasing an icon
set or a subscription to an icon site for a personal use license and a
commercial license is the same.
12.When there's no
information on copyright and assets are readily available to designers, it
means designers are allowed to use them in their project.
13.In Google designers
can click on usage rights and select the license that they need for their
project.
14.It's really important
to make sure that the work designer is doing is legal for all projects, but
especially for client projects.
15.If a designer get
sued for being in breach of copyright they're going to pass that cost on to
clients.
16.There are ways to be inspired by other
people’s work without ripping off their piece completely.
V
OVER TO YOU. Follow the link https://creativecommons.org/about/cclicenses/
and learn more about
different types of Creative Commons licence. What types of licence allow
designers to use the image in their work? Which types do not allow making
changes to the original? Try to search the Internet for three images
(photos/fonts/icons) you would like to use in your work. Find out what types of
licence those images have. Discuss what types of copyright protects images,
icons, and fonts in your country.
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