Movie
Geometry.
Shaping the Way You Think
I
Study the active vocabulary and focus on Ukrainian equivalents of English
words.
think
hard
думай серйозно
match підходити
consistent
послідовний
suggest запропонувати
filmmaker режисер
animation мультиплікація
reductive дуже спрощений
evil лихий
feature риса
pointy загострений
loveable привабливий
coincidence
збіг
fluffy пухнастий
threatening
загрозливий
scary страшний
recognizable
якого можна упізнати
subtly тонко
emit видавати
wicked огидний
vulnerable
вразливий
cartoonish
карикатурний
jawline щелепа
eyebrow брова
old-fashioned старомодний
sturdy стійкий
firm непохитний
familiar знайомий
rigid жорсткий
framing обрамлення
trapped упійманий в пастку
surveillance
спостереження
spying шпигунство
jail cell
тюремна
камера
lifestyle спосіб життя
emphasize
підкреслити
guide вести
blinds жалюзі
rewatch передивлятися
villain злодій, лиходій
be in
good shape бути в порядку
II Vocabulary
focus. Study the words and word combinations, check your understanding
using flashcards, practise
their translation, spelling. Check
your knowledge in the test. Play matching vocabulary game (match words to their
translations to make cards disappear) and save the planet from asteroids by typing in correct translation of the words.
III
Look at the example of game characters below. They are Nintendo’s Luigi and
Mario (left) and their twins Waluigi and Wario (right). Pay attention to the
use of shapes in the design of these characters. Which characters are created
with the help of smooth and round shapes? Which characters use triangles and
angular shapes more? Which of the characters in your opinion are good ones and
which are evil?
IV
Focus on the meaning of shapes. In cartoons and video games shapes often show a character’s personality. Look at the examples below. Do you know these characters? Are they good or evil ones? Find information about the games and cartoons these characters appear in. Did you get their personality right? Read the explanation below.
Circles. Curved and circular shapes are considered to be friendly as they
have no sharp or dangerous corners. Circular shapes in nature are soft and
harmless. These shapes are used to create. Many of the most well-known protagonists
are designed around circular concepts.
Squares. Square-like shapes are connected to straight vertical and
horizontal lines that symbolize strength, stability and confidence. Squares can
both be large and daunting or comforting and clumsy. They are often used to
create stubborn characters and are commonly used for superheroes or the heavy characters.
Triangles. Triangles are connected to diagonal lines and are the most dynamic
of the three shapes. Bad guys and villains are often based upon triangular
concepts, as they appear malicious, sinister and communicate with aggression.
It is the circle’s opposing shape and often used for antagonists.
Shapes are a very powerful tool, especially in
the video games. Artists create characters that have different shapes and
proportions. Shape is the key to communicating a basic idea. Most famous
characters have very distinct silhouettes that are easy to read and are not
mistaken for someone else. It is very important to design characters around
major shapes.
V
Watch the video and fill in the gaps with the words from the list. There are
some words you don’t need to use.
characteristics; people; matte;
languages; brain ; triangle; hard; consistent ;
persistent; meaning ; reductive;
prism; think; result; basics; matches; shapes;
asked; space; filmmakers ; half ;
matter; consistent; circle; suggest ; containing; rain; animation; story; tongue; cultural;
place ; characters;
-“All
right. Think 1)_______. What is it?”
-“Circle.”
-“Close.”
Let’s say I showed you two 2)_______: shape 1 and shape 2. And then I 3)_______you which of these shapes 4)_______the word ‘Bouba’ and which matches the word ‘Kiki’. For
98% of 5)_______shape one is ‘Kiki’
and shape two is ‘Bouba’. And it doesn’t
6)_______if you’re from America, India,
or you’re two and a 7)_______years
old. This 8)_______is extremely 9)_______across all cultures and 10)_______. So what does it mean? I want
to 11)_______that with this study we
can see how the 12)_______gives
abstract 13)_______to many different shapes
in a 14)_______way. And 15)_______use this phenomenon to tell their
16)_______. The best 17)_______to see this idea has to be 18)_______, where animators can make
objects and 19)_______from any shape
they want. Let’s start with the 20)_______:
21)_______, square, and 22)_______. This may seem 23)_______, but these shapes say a lot
more than you may 24)_______.
VI
Watch the video again and choose the correct
option to complete the sentences.
Evil/Devil/Easel characters are drawn like Kiki,
they have harper/sharper/charter features, pointy poses/roses/noses, ears, and long curly
fingers/anger/angry. And the lovingly/adorably/loveable characters
are designed/designer/design like Bouba,
soft and round. Is it a coincidence that the fluffiest and least threatening character
in motion/animation/portion is named
Baloo? To me this whole perception/concept/accept
makes intuitive sense. Our brains/drains/
gains are designed to see sharp and pointedly/appointed/pointy
things as more threatening/threatened/threat.
“It’s too round on the top. It needs to be pointy.
Round is not vary/very/scary. Pointy
is scary.”
Notice how I can draw/crawl/doe the nicest and most recognize/recognizable/likeably character in animation with three cubicles/circus/circles. And notice how
the devil/evil/daredevil is commonly
represented as a collector/collection/collectable of angles/diagonals/triangles. But do it a
little more subtly/sturdily/secret, and
you’re able to emit an motion/emotional/commotion
response to the viewer without them even noticing/noting/pacing.
It steepens/happening/happens during
one of my favourite movie/moving/move it
moments of all time. When we see the wicked arcane/arcade/villain transform from Kiki into a round vulnerable/vulnerably/carnival Bouba.
You may think this only supply/supplies/applies to animation. But is it coincidence/incident/coincide that Darth
Vader’s mask has this shape/race/cape
and Lord Dark helmet, the cartoonish and antic/comedic/cosmetic
parody of Darth Vader, has this shape? One of the harp/sharpest/happiest villains is Maleficent. And they even try to
keep her pointy jawline/brow line/jaw
align and eyebrows in the live-action retake/remade/remake.
Following these same principles/princes/princesses,
what does it mean when you call somebody a pair/air/square?
It means they’re boring/touring/squaring,
maybe they’re old-fashioned. But a square can also symbolize/symbol/epitome something that is sturdy and form/conform/firm. Sounds family/familiar/liar? Squares are rigid
and slow/glow/grow to change. If the
world isn’t how they want it to be, maybe they get a little anger/danger/angry.
“Right, after you eat that! AAA”
VII
Study the examples from a cartoon Up.
What shapes are used to create characters of Dug, Carl, Charles Muntz and Alpha? What meaning
do these shapes have? What ideas about the characters’ personality does the use
of shape give you? Try to guess each character’s personality.
VIII
Watch the video and fill in the gaps in the text.
If you really want to think 1)_______, the world of
film exists inside a rectangular 2)_______. A lot of important 3)_______comes
from framing. The most significant 4)_______to look for is probably the frame
within the 5)_______. This is used to show a 6)_______trapped in their current 7)_______.
Another less common, but equally 8)_______frame within the frame, is the 9)_______which
gives the geometric impression of surveillance and 10)_______. To go a 11)_______deeper
than the frame within the frame, you can use 12)_______to create a visual jail 13)_______in
the frame, whether it’s through blinds in an office or even a 14)_______screen.
A collection of 15)_______and horizontal lines can 16)_______a character is not
only trapped, but held 17)_______in their current lifestyle. These shots use
geometry as a 18)_______of visual 19)_______.
“As far back as I can 20)_______, I always wanted
to be a gangster.”
Without us even 21)_______it, framing is filled
with 22)_______. Geometry is everywhere, and the same 23)_______apply. Triangles
can emphasize power 24)_______, linear framing can show physical 25)_______,
where 26)_______lines can guide our 27)_______. So the next time you rewatch
your 28)_______movie try analysing the geometry of the 29)_______and characters.
If you do that, then you’re in good 30)_______.
“What’s this one? A couple wavy lines?”
“Sorry. This isn’t your lucky day.”
IX Watch all the parts of the video and
answer the questions.
1.
What is the association between shapes and characters in the movies and
animation?
2.
What shapes are associated with aggressive and evil characters? What examples
of such characters can you give?
3.
What shapes are used to represent likeable and good characters? What examples
of such characters do you remember?
4.
What shapes are believed to be scary?
5.
How can a change from a villain to a positive character be shown with a help of
shapes?
6.
What shapes are used to create Maleficent in cartoons and the movie?
7.
What emotions does a square represent? Is it always negative or positive?
8.
How can shapes and line be used in films?
9.
What is a frame within a frame?
10.
How do directors use it and how can they create this effect?
X OVER
TO YOU.
a) Think of your favourite cartoon character. Find
an image of this character. Study the use of shapes and get ready to discuss
the types of shapes used in this character design and the effect they have of
your attitude to the character.
b) Think of your favourite movie scene or a scene
from a cartoon. Find an image of this scene (or create on yourself using
Print Screen). Study the lines and shapes you can find in that scene. Get ready
to discuss the types of shapes and lines used in that scene and the effect they
have of you.
c) Examples above explain stereotypical character
design that works well in many video games and movies. But sometimes it can be
very effective for an artist to create interesting plays on common conceptions.
It is possible to create a character design that is more unique and interesting.
Not everything is always what it appears to be. For example, in Toy Story 3 (2010), produced by Pixar
Animation Studios, the main villain is a soft and cuddly bear. It is modelled on
a friendly circle. Here not shape, but another visual element is used to show his
personality, colour. Purple is a colour that is often used to show evil and
this is a great example of how a combination of visual elements together help
in communicating a character’s personality.
Find a similar
example of unusual use of shape in character design.
The main antagonist Lotso, from Toy Story 3.
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