Showing posts with label vocabulary. Show all posts
Showing posts with label vocabulary. Show all posts
Sunday 18 February 2018
Digital Equipment for Designers (part 2)
1) Focus on the words and expressions (study definitions) https://www.studystack.com/flashcard-2738370
Sunday 11 May 2014
IT crowd - the daily life of IT support
1 Vocabulary focus. Study the words and word combinations, practise
their translation, spelling. Check your knowledge
in the test. Play vocabulary game and set your own vocabulary game record.
2 Watch the video
and put the
words into the gaps in the sentences.
1.
Hello IT. Have
you tried ___________ again? OK, well, the _____ on the side. Is it _____? Yeah, you need to turn it on. Err, the button
turns it on.
Moss
enters and tosses Roy
a muffin
2.
Yeah, you do know how a button works, don’t you? No,
not on clothes.
3.
Have you tried forcing an _________?
4. No, there you go, I just heard it come on. No, that’s
the music you hear when it comes on. No, that’s the music you hear when... I’m
sorry, are you from the ____?
5.
You see the drive hooks a ____ by ____ the system core
table so it’s not safe to unload it unless another _____ is about to jump in
there and do its stuff. And you don’t want to end up in the middle of invalid
____. (laughs) Hello?
6.
Did you and her, _____?
7.
Did she continue talking to you once you’d ____ her
computer?
8.
No. And while I was working on it, she ___ a cup on my
back.
9.
It’s like they’re ____ when there’s a problem with
their printer, but once it’s fixed...
3 Fill in the blanks in the
sentences with words and word combinations, each word and word combination can
be used two times.
Button; turn off; fix; unexpected
reboot; unload; patching; glow; threads
1. Somewhere along the
line, an IE popup warned her that her system was at risk, click the button to _____.
2. So much of the
performance work around MySQL has been around better handling multiple ______
operating over the same data structure.
3. The company could
let natural replacement take its course, and keep ____ XP until it reaches a
lower share of all Windows PCs, that share set and publicized by Microsoft.
4. Amdahl would later
coin Amdahl’s Law, which, holds that any performance gains that come from
breaking a computer task into parallel operations is offset by the additional
overhead incurred by managing multiple _____.
5. Seagate talks about
“load/____ cycles”. But here's the thing - if a mechanical drive fails, very
often the data can be recovered from the platter(s) because the mechanics fail,
not the storage medium.
6. Developers will be
able to use Visual Studio for all this, which will include a variety of
diagnostic tools that will allow developers to see if a problem is occurring in
their apps on all Windows platforms, and if so, ____ them all.
7. Since December,
little was said about Yahoo’s intention to ____ Delicious until recently.
Earlier this month, The Next Web reported Yahoo was about to sell Delicious for
as much as $5 million.
8. Six button lights
on my two monitors ____ orange. The PC power button blinks bright green.
9.
The average consumer is not particularly security-savvy. They’re probably
not going to use a VPN or a VLAN, or ____ the broadcast function on their Wi-Fi
router.
10. The absence of the
menu, and the associated Start ____, in the original Windows 8 of 2012
was widely criticized by customers.
11. And on Friday, one
of the researchers who judges bug report entries issued a plea to other
security experts to join the hunt for flaws in Adobe’s Flash Player, the media
player notorious for its vulnerability volume and frequent _____.
12. Even in a well-lit room, the keys ____ brightly
enough to be easily seen.
13. Should the hard
drive experience a problem like an _____ or removal without being ejected
properly - the two most common causes of damage to directory structures - the
file system can rely on the transaction log to repair the damage.
14. In addition, some
features aren’t accessed via the big, colorful ____, but instead via
tiny white icons at the bottom of the screen.
15. “If they ____ cookies today,” he says, “tomorrow
you will have a less transparent identifier out there. Companies will switch to
statistical identification techniques, which are invisible to the user”.
16. Microsoft acknowledged the problem announced
on Nov. 27 that a fix for the _______ was in the works and would be released
sometime in December.
4 Match the phrase to the
speaker
Maurice
Moss
Roy
Trenneman
1.
Have you tried turning it off and on again?
2.
Yeah, you need to turn it on. Err, the button turns it
on.
3.
Yuhuh. Have you tried forcing an unexpected reboot?
4.
No, that’s the music you hear when... I’m sorry, are
you from the past?
5.
Well why don’t you come down here and make me then.
6. You think I’m
afraid of you? I’m not afraid of you, you can come down here any time and I’ll
be waiting for ya!
7.
It’s like they’re pally-wally when there’s a problem
with their printer, but once it’s fixed...
8.
Define, hit it off.
9.
If there were such a thing as a drudgeon, that is what
we would be to them.
10. And while I was
working on it, she rested a cup on my back.
11. Unbelievable.
12. No respect
whatsoever. We’re all just drudgeons to them.
13. They toss us away
like yesterday’s jam.
14. It’s about time you
got back it’s been all go.
5 Answer the Questions
1.
How did Roy
react to the calls? What kind of answers did he give?
2.
What was the user’s problem with the computer? Why
couldn’t the user solve it himself?
3.
What was Moss’s
method of giving tech support? What problem did his caller have? How did their
conversation go?
4.
How did Roy
spend his workdays? What kind of tasks did he have to complete? Was his work
successful?
5.
How did employees upstairs treat IT department? Why
did Moss compare himself and Roy to yesterday’s jam?
6.
Was this comparison accurate in Roy’s opinio
Sunday 9 March 2014
How internet and games affect the teenage mind
1 Watch the video and put the
words into the gaps in the text
Clinicians working with (1)____ have started to realise how important
it was to start to understand the (2)___of electronic media, the internet,
BBM, all sorts of things on the young people. It is very difficult for us,
old persons, to understand how much there has been a (3)___ change in
relationship even between young people because of these new tools. In the
past, adolescence was really a time of emotional (4)____, discretion and
sometimes physical (5)_____.
Now young people tend to share
their emotions, their thoughts, their love and to (6)____ it to the world
through Facebook, through the internet, from very personal (7)____, texts but
also pictures of them that, in the past, I, we would have (8)____, or maybe
shared only with a few friends. This also has led to a possibility to get in
touch with anybody at any time. In the older days, maybe school time was when
you interacted, but then you went back home. Now at 11 pm, your phone starts
to (9)____ because somebody has said something about you and then suddenly
your whole group of friends is starting to comment. Not only this, but
adolescence was a time where your sense of identity and also of sexual
identity was developing.
Nowadays anybody has access to material which 20 years ago, 25 years
ago was limited to paying adults. Therefore they are going to have to come to
terms with (10)____, which at a certain age, can be (11)____, but also lead
sometimes to absolutely surprising expectations with regard to what is okay
or not, and how one should (12)____ with one’s boyfriend or one’s girlfriend.
More deeply than this, there is an issue with the development of what I would
call identity, subjectivity.
The (13)____ Jacques Lacan talks about the ‘mirror stage’, as a key
phase in the development of personality. This mirror stage is when the child,
a (14)____, for the first time recognises himself or herself in the mirror:
“This is me.” It is a very important moment because before that you had a
sense of yourself but then you start to (15)_____ an image. I mean you’re
also this, and you (16)____ that what you see in the mirror is what others
see of you. So you have to (17)____ reality but also a very strange aspect of
reality, which is your image. This image you can manipulate, you can dress
up, you can put some makeup on yourself, but at the same time there is
something that you can’t change, which is the reality of your body - how tall
you are, how blonde, or dark haired, how fast, how muscular, how pretty. You
negotiate something with that sense of reality, one of the problems that we
see now is that when you are dealing with friends through the internet, very
often you can manipulate this image, you can change it. And the extreme
example is represented by some games in which you are actually, on screen, an
avatar. You are an electronic creature, and the quality of this (18)____ you
determine, you invent. Now if you can be powerful and fast and beautiful and
clever and always winning for hours and hours and also in your interaction
with friends, how is this going to impact on the sense of self, when you are
back to reality, where you’re playing, when you’re having fun with real
others? What do you expect of them, but also what do you expect of yourself?
And it is very possible that the very nature of the electronic media is
having an (19)____ on the developments of structures that, we psychoanalysts
would call, the ego ideal or narcissism, which actually means in simple terms
the image of yourself, what you expect of yourself, your value but also your
hopes, your plans, your (20)___ life.
How could you deal with the change that this involves, if there’s a
massive disappointment then in reality when, having being world champion
footballer on FIFA, a game, then suddenly you can’t kick a ball. Or you
realise, you may discover over the years that, to kick a ball, you need to
learn, when actually onscreen it’s a completely different process of
learning, it’s a learning that is actually (21)_____from one game to the
other largely? So suddenly you discover that to be as good as you thought,
you’re going to have maybe to make an effort, to work, to discover and to
accept that you don’t know, which is the first step towards (22)_____. Could
it be that it is that sort of electronic impact that explains why nowadays
young people want to be (23)___? Do they have a skill - can they sing, can
they act, can they play? Maybe not. Does it matter? No, because actually what
you want is the status, not necessarily the apprenticeship, the long process
and actually (24)____ the skills and the qualities (25)___. So there is a
divorce between reality and the imaginary world. This divorce always existed
but, in the past, the reality principle brought you back to a more (26)___or
realistic position.
Nowadays there is
an (27)___ amount of (28)___ because what you have experienced as real life,
but is in fact a virtual life, does not fit your experience of your real
life. How much is this connected with, not just disappointment, but (29)____,
is something that we’re going to discover probably over the next 10 to 20
years, but it’s very important that clinicians, professionals, start to think
about this modification already now.
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radical
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impact
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exuberance
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secrecy
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adolescents
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comments
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bleep
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expose
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hidden
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behave
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images
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traumatic
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impact
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toddler
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assume
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creature
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expectations
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take into account
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psychoanalyst
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become
aware
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celebs
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required
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transferable
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knowledge
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humble
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mastering
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psychopathology
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frustration
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enormous
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2 Vocabulary focus. Sudy the words and word combinations, practise
their translation, spelling. Check your knowledge
in the test. Play vocabulary game and set your own vocabulary game record.
3 Mark the following statements as True or False
1.
Today young people like secrecy and don’t share their
feelings with friends.
2.
In the old days young people communicated at school,
but with internet they can start talking even late at night.
3.
Some images on the internet can be traumatic for young
people.
4.
Young people never model their behavior with
boyfriends or girlfriends on what they see online.
5.
Self-image of a person can be changed.
6.
Internet gives new ways to manipulate and change self image.
7.
Electronic media is having an impact on the
development of psychic.
8.
Ego ideal is very stable and cannot be changed by internet.
9.
Expectations and skills gained online can be easily
transferred to real life.
10. Young people value
knowledge and are ready to work really hard to become famous.
11. To become internet
celebrity one has to be talented.
12. Virtual life is a
preparation for real life.
4 Answer the Questions
1.
How do young people use internet and electronic media
today? What kind of information can they share with their friends?
2.
How has communication pattern changed in recent years?
When, where and with whom do young people prefer to communicate today?
3.
What is the connection between expectations, real life
relationships and internet?
4.
What is ‘mirror image’? How is it affected by
internet?
5.
What techniques can young people use to modify their
image?
6.
What is the relation between ‘virtual’ skills and
real-life skills? Can internet help gain knowledge or understand its
importance?
7.
Why do young people want to become stars and
celebrities? How can internet and electronic media help them?
Labels:
adolescent,
development,
electronic media,
expectation,
game,
image,
impact,
internet,
internet electronic media,
knowledge,
media,
psychoanalyst,
real life,
reality,
vocabulary,
young
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